The team provided a short explainer on how to install QuestCraft: You’ll need to jump through a few hoops to get it working, including installing the QuestCraft launcher, plugging in a few extra files, and granting all requested permissions. Here’s a quick explainer on how (and why) to use SideQuest.įor now, installing QuestCraft isn’t as simple as going to SideQuest and downloading it though. To play QuestCraft, you’ll need to download the APK to your Quest using SideQuest, the unofficial sideloading software and library for Quest. After all, Grand Theft Auto: San Andreas VR and Assassin's Creed VR are both still sitting at the end of our upcoming Quest games list and it feels like they'll forever sit there at this point.Long-awaited 'STRIDE' Story Mode Coming Later This Year, New Trailer Here It wouldn't be the first game we've been waiting for eons to hear something about. So is Meta stalling for time, essentially holding Minecraft hostage to use as a way to sell more systems when the time is right? Maybe they're waiting for the launch of the Quest 3 before making the announcement? Questcraft was proof enough of that, running the Java version of Minecraft on the Quest 2, of all the crazy versions to use for such a project. Not anymore, at least.īut why? Minecraft is the most popular game on earth next to Fortnite and we already know the game can run on the Quest 1, let alone the Quest 2. There is no Minecraft VR for the Quest 2. All the stars have aligned but no magic was conjured after the delicate ritual VR enthusiasts have undergone. But we've seen all the right signs for potential development to happen. This would normally be the section where I talk about potential hope for the future of Minecraft VR on the Quest 2. Maybe they're waiting for the launch of the Quest 3 before making the announcement? (Image credit: Charlie Wacholz / Android Central) Again, this means you can still play an outdated version of Minecraft VR natively on the original Quest but no official means exist on the Quest 2 - outdated or not. To complicate matters further, Minecraft's newer RenderDragon engine uses OpenXR, the defacto industry standard for VR development that platforms like the Quest 2 require developers to use in order to launch games on the platform.įurthermore, Meta consulting CTO John Carmack Tweeted about the possibility a whopping two years ago, even going so far as to say he had a version running on the original Oculus Quest with full positional tracking and all that good stuff.Īnd while we're talking about the original Oculus Quest, this is a reminder that most Gear VR and Oculus Go games worked perfectly on that system but aren't at all supported on the Quest 2. Yes, that means you can play The Wild update in VR using a VR-capable PC right this minute. It was still janky as heck from time to time, but the team has kept VR support in the game to this day. Later, the PC version added full motion controls that made it feel like a mostly proper VR game. The worst part is that we've been able to play Minecraft VR on less powerful platforms before. Both of these versions required a gamepad to play the game, effectively meaning you're playing the game exactly as you would while seated on a couch just with the added bonus of feeling like you're sitting inside the Minecraft world and can look around. Its store listing still exists but the app hasn't been updated since Minecraft 1.16, better known as The Nether Update.Īt the same time, the PC version of Minecraft also received proper VR support but only through the official Oculus store. Way back in 2016, Mojang and (at the time) Facebook released a version of Minecraft VR for the Gear VR. Let's back it up real quick and cover the bizarre history of Minecraft in VR. (Image credit: Nicholas Sutrich / Android Central)
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